JumpStart Preschool (1995)

JumpStart Preschool is a game released in 1995. It would later be replaced by JumpStart Preschool (1999).

In the game, the player accompanies four animal children to preschool. The player can engage in many activities around the school.

Characters

 * Eleanor
 * Casey
 * Pierre
 * Kisha

Activities

 * Color pictures with Casey. The areas in the pictures have numbers, letters, or shapes in them. Use the paint cans to fill in the areas that have the same number, letter, or shape as the paint can.
 * Connect the dots with Kisha. You can choose numbers or letters. Connect the dots in numerical or alphabetical order to create a picture.
 * Clean up the yard with Eleanor. The trash can will tell you which item it wants, and how many of that item. Click and drag the correct item and quantity to the trash can.
 * Play with the classroom's pet turtle with Casey. Match turtles to the nests that have the same number of eggs as the number on the turtle's back.
 * Place objects on the picture with Pierre. Look at the silhouettes on the picture. Click and drag objects from your toolbar, and place them on the picture where they belong.
 * Play at the bulletin board with Kisha. Click on the picture on the bulletin board that matches the one in Kisha's hand.
 * Play hide and seek with the classroom's fish. Click on the light switch so the fish can hide. Then the fish will give a clue as to where it is hiding.
 * Listen to songs with Casey. The lyrics will appear on the screen so you can sing along. There are four songs: I'm a Little Teapot, The Itsy Bitsy Spider, You are My Sunshine, and I've Been Working on the Railroad.
 * Make matches in the dollhouse. Click on two window shutters to see what is behind them. Make matches of the same objects.
 * Find visual differences with Casey. Look at the four Pierres. One Pierre is different than the other. Find the one that is different.

Educational Concepts

 * Numbers
 * Letters
 * Colors
 * Shapes
 * Counting
 * Phonics
 * Rhyming
 * Vocabulary
 * Matching
 * Similarities and Differences