JumpStart Math for Second Graders

JumpStart Math for Second Graders is a game that focuses on a second grade math curriculum.

The villainous Ratso and his gang have taken over the castle and imprisoned the royal family. CJ, the royal flycatcher, sees his chance to become a knight. He and his best friend Edison go on a quest to rescue the Royal Prisoners and dethrone Ratso.

Characters

 * CJ
 * Edison
 * Princess
 * Ratso
 * King
 * Queen
 * Jester
 * Squire
 * Cook
 * Ratso's Henchmen

Gameplay
Ratso has trapped five Royal Prisoners inside of a mirror. In order to free them, CJ needs to collect ingredients for magic potions. Each potion sets one of the prisoners free. The prisoners will specify which location in the castle CJ needs to visit to collect the next ingredient. Once the player has all of the ingredients, return to the mirror to brew the potion.

There are many locations and activities in the castle. Each time CJ completes an activity, he earns one bravery point. He needs 100 bravery points to challenge Ratso.

First Floor

 * Great Hall Mirror
 * Forge
 * Banquet Hall
 * Jousting Arena
 * Catapult

Second Floor

 * The Treasury
 * The Stained Glass Room
 * Ratso's Lair

Ratty Challenges
Ratso has set up several challenges around the castle to hinder CJ. If CJ's fails to complete them, he'll be sent to the Dungeon.
 * Time Guards
 * Tricky Bricks
 * Bucket Bash
 * Knight's Nightmare
 * Rat Tax
 * The Dungeon

Educational Concepts

 * Telling time
 * Addition, Subtraction, and Multiplication
 * Fractions
 * Money
 * Basic Geometry
 * Logic and Problem-Solving Skills

Songs

 * Estimate
 * Time
 * Probability
 * 3D
 * Division