User:Bluecake/1st Grade 1995 Transcript

Outside the Schoolhouse
(If the player remains idle)


 * Frankie: School's about to start! Just click on the door.


 * Frankie: Hey, smarty! Click on the door to come inside!


 * Frankie: Catch me if you can!


 * Frankie: Peekaboo, I see you!


 * Frankie: Psst, follow me!

Sign-in Screen
(After entering the school)
 * Frankie: Welcome to JumpStart School! If you've been here before, go ahead and click on your name. If you're new to JumpStart, it's easy! Just start typing your name. When you're done, click on the doorknob.

(Clicking on Frankie)
 * Frankie: I've got to let everyone know who you are. If you can't find your name, just start typing your name on the keyboard. When you're done, click on the doorknob.

Classroom
(After signing-in)


 * Frankie: Hi, I'm Frankie! I'm the JumpStart mascot. You can always count on me. I really know the ropes! Just click on me for help.

(Clicking on Frankie)


 * Frankie: There's a lot to do in the classroom! Just click on anything that you see.


 * Frankie: The Mouse Hole Band can really jam!


 * Frankie: Do you like music? Click on the yellow radio to play some really cool tunes.


 * Frankie: It takes a well-developed brain to play the Master Memory Game.


 * Frankie: I'll bet you can paint a really pretty picture!

(Clicking on Mrs. Flores for the first time)


 * Mrs. Flores: Hi there, I'm Mrs. Flores, your teacher. I'm so glad that you're in my class.

(Clicking on Mrs. Flores for the second time and beyond)


 * Mrs. Flores: Let's learn something new every day!


 * Mrs. Flores: All the kids love Frankie.


 * Mrs. Flores: Oh, that Frankie is so silly!


 * Mrs. Flores: I do hope that Frankie doesn't get into trouble!


 * Mrs. Flores: Click on the clock to play the Tick Tock Game.


 * Mrs. Flores: Click on the paintbrush to paint a picture.


 * Mrs. Flores: Click on the mouse hole to hear the Hole in the Wall Band.


 * Mrs. Flores: If you'd like to read a story, just click on the books.


 * Mrs. Flores: Click on the computer to play the Master Memory Game.

(Returning to the classroom)


 * Frankie: Good morning/Good evening! Welcome back.

Music in the Mouse Hole
(Starting the activity)


 * Frankie: Welcome to the Hole in the Wall Club! You can tell the band what instruments to use and what song to play, or you can record and play your own song!

(Clicking on the conductor)


 * Conductor: I'm the conductor, the maestro, you see?

Reading is Fun-damental
(At the bookshelf)


 * Frankie: Look at all these fun books! Click on the book that you want to read.

(After clicking on a book)


 * Frankie: This part of the book is called the table of contents. It lists all the stories that are in this book. Click on the story that you want to read.

Master Memory Game
(Starting the activity)


 * Frankie: Let's play the Master Memory Game! To play, match the picture in one box to its name in another. To start, click on any square.

(Correct answer)


 * Frankie: That's right!


 * Frankie: Ahaha, you got it!


 * Frankie: Great job, oh boy!

(Incorrect answer)


 * Frankie: Not that one.


 * Frankie: Close! Try again.

(Completing a round)
 * Frankie: Wow, you got them all!

(Next round starts)
 * Frankie: Let's play again!

Paint Set
(Starting the activity)


 * Frankie: To pick a color, click on a paint blob over there. You can use these tools to help make a picture.

(Clicking on Frankie)


 * Frankie: To pick a color, click on a paint blob over there. Then use these tools to choose a scene, get stickers, start over, print your picture, remove your last change, use the paintbrush, or use the paint can.

(Viewing scenes)
 * Frankie: Click on any scene.

(Choosing a scene)


 * Frankie: Wild jungle!


 * Frankie: Under the sea!


 * Frankie: Land of dinosaurs!


 * Frankie: Haunted castle!


 * Frankie: Outer space!


 * Frankie: My town!

(Viewing stickers)
 * Frankie: Click on any sticker.

(Leaving the activity and being prompted)


 * Mrs. Flores: Click there to go back. Click there to throw your picture away. Click there to save your picture.

Milky Way

 * Milk Cap Mouse: Click on the cap that you want to take. Click on the left and right arrows to see more caps.

(The player clicks on a cap that they already have)


 * Milk Cap Mouse: You already have one of those. Click on it again if you really want another.

(Leaving the Milky Way)


 * Milk Cap Mouse: You now have (some number) math/reading/time/nature  cap/caps . There are 20/30 in all. See if you can collect them all!

Lunchroom

 * Miss Pickles: Oh my! There are so many things to do! Won't you be a dear and help me feed all of the children? You can help at the food line, the cash register, or in the kitchen, or help Frankie get a treat from the vending machine.

Serving Up Fractions
(Starting the activity)


 * Frankie: You've got to give the kids exactly what they ask for. See how many kids you can serve before the timer runs out.

(Round starts)


 * Frankie: Ready, set, go!

(Serving the wrong amount of food)


 * Student: That's too much!


 * Student: That's too little!

(Evaluating the player's results)


 * Frankie: Wow, great job! You served _ kids.


 * Frankie: You served _ kids.

(If the player did well)


 * Frankie: Wow, you might have a real future in food service!

(If the player remains idle)


 * Miss Pickles: Quickly now, quickly!


 * Miss Pickles: Hurry, hurry!


 * Miss Pickles: The children are hungry!

(End of round)


 * Frankie: Let's try again.

Vending Machine Victory
(Starting the activity)
 * Frankie: Can you help me buy three things from the vending machine?

(Frankie's request)
 * Frankie: Please, please, I want (name of food).

(After selecting an item)


 * Vending machine: Please deposit (some number) cents.

(Inserting too much money)
 * Vending machine: Error! You have entered too much money.

(After paying for an item)
 * Frankie: Yummy, yummy! (Name of food).

(If Frankie's burp animation plays)


 * Frankie: Excuse me!

Kitchen
(After entering the kitchen)


 * Frankie: To try a game, click on the pizza or on the cooking machine, or click on anything else and watch what happens!

The Pizza Picker Game
(Starting the activity)


 * Frankie: Mamma mia! We've got to fill all of these pizza orders! There are small pizzas and large pizzas, pizzas with worms, mushrooms, pepperoni, olives, and flies! When I read an order, you've got to click on the right pizza.

(Round begins)


 * Frankie: Ready, set, go!

(Correct answer)


 * Frankie: That's right!


 * Frankie: You got it!


 * Frankie: Yummy, yummy, yummy!

(Incorrect answer)


 * Frankie: Nope, that's not the one.


 * Frankie: Try another.


 * Frankie: That smells wrong.

Measure for Measure
(Starting the activity)


 * Frankie: We've got a lot of things to cook for Miss Pickles. I'll help by reading each ingredient. Put the right amount of each ingredient into the top of the cooking machine. When all of the ingredients are in the machine, click on the big red button. You'll win points if the recipe comes out okay.

(Round begins)


 * Frankie: Let's make some (name of recipe).

(Completing a recipe)


 * Frankie: That looks yummy!


 * Frankie: Bon appétit-o!


 * Frankie: Perfecto!


 * Frankie: Now my mouth is really watering!

(Messing up a recipe)
 * Frankie: Oh no! The Glop Monster!

Milk Cap Mouse Screen
(After clicking on the Milk Cap Mouse icon)
 * Milk Cap Mouse: Welcome back, ladies and gentlemen.

(Clicking on the cap icons)


 * Milk Cap Mouse: Our player is only (number between 100 and 1) points away from winning a brand new math/reading/time/nature cap! See if you can collect them all.

(After earning enough points for a cap)
 * Milk Cap Mouse: Congratulations! You just won a brand new math/reading/time/nature cap.

Difficulty Levels Screen

 * Mrs. Flores: This game is now at level one/two/three . Click there to make this game easier. Click there to leave this game the same. Click there to make this game harder.

Player's Milk Cap Collection
(Viewing the collection when there are no caps yet)


 * Milk Cap Mouse: You don't have any milk caps. When you play the games around the school, you'll earn points for math, reading, time, and nature. When you have 100 points, you'll get to choose a milk cap. You can play with the milk caps on the playground. Try to collect them all.