Fish Tank

The Fish Tank is an activity in the clubhouse in JumpStart 2nd Grade using math and words. Click on a worm and move it to the correct bubble using numbers and words and the fish will swim to it. The starfish comes out of the treasure chest holds up the sign. Edison is holding a jar and CJ comes out from the top of the castle. The player can click on the water cooler to play this game.

Difficulty Levels

 * Scout - Even Numbers and Odd Numbers, Greater Than and Less Than
 * Explorer - Multiplication and Between
 * Trailblazer - Phonics and Words

Rounds
There are five rounds to collect all the bubbles for the fish. Edison is holding the jar of worms.

Numbers

 * Even Numbers
 * Odd Numbers
 * Less Than
 * Greater Than

Letters

 * Consonants
 * Short Vowels
 * Long Vowels
 * Blends and Digraphs

Bubbles
The fish swims to the correct bubble to match them when a worm is moved.