JumpStart Advanced 2nd Grade

JumpStart Advanced 2nd Grade is a game initially released in 2002. It is part of the JumpStart Advanced series. It is a replacement for JumpStart 2nd Grade.

JumpStart Advanced 2nd Grade has four discs total.

Disc 1: Fundamentals
See main article: JumpStart Advanced 2nd Grade: Fundamentals

In this game, the player becomes a JumpStart Headquarters agent and helps CJ and Edison foil the schemes of Dr. O. This game teaches a variety of second grade skills.

Disc 2: Field Trip Adventure
See main article: JumpStart Advanced 2nd Grade: Field Trip Adventure

In this game, the player travels around the world and collects souvenirs with CJ and Edison. This game focuses on geography and world cultures skills.

Disc 3: Mystery Club Vol. 1
See main article: JumpStart Advanced 2nd Grade: Mystery Club Vol. 1

In this game, the player takes on spy training missions with CJ and solves mysteries. This game focuses on logic and problem-solving skills.

Disc 4: Pet Playground
See main article: JumpStart Advanced 2nd Grade: Pet Playground

In this game, the player adopts a virtual pet that they can play games with, teach tricks to, and buy accessories for.