Vending Machine Victory

Vending Machine Victory is an activity in JumpStart 1st Grade. It is designed to teach money skills and addition for first graders.

Premise
The first grade schoolhouse has a vending machine in the kitchen. Frankie will want to buy snacks from it, and the player must help him find the correct amount of money.

Description
The vending machine contains fifteen snacks. The selection of snacks changes each time the player begins the activity. Frankie stands beside the vending machine, and he will ask for a certain snack. The player must press the button below the snack that he asked for. A voice from the vending machine will state how much the item costs. Frankie holds out money in his hand, and the player must click and drag coins to the vending machine's slot until the correct amount has been inserted. A small screen above the slot displays the amount of coins that has currently been inserted. When the correct amount has been reached, Frankie receives the snack and eats it. Occasionally, an animation of Frankie burping and saying "Excuse me!" will play after he eats a snack.

Digital manual description
Click on the Vending Machine to play the Vending Machine Game

Help Frankie buy the item he wants by clicking the button below the item. (Hint: the button under the correct item flashes.)

To put coins in the machine, click on the coin in Frankie's paw that you want to use and then, click on the coin slot of the vending machine.

To make change, click on a coin and then, click on the CHANGE machine.

To make this game harder or easier, click on the level gauge at the upper, left corner of the screen.

To see how close you are to earning another milk cap, click on the picture of the Milk Cap Mouse in the upper, left corner of the screen.

To return to the Lunch Room, click on the Red Arrow in the upper, left corner.