Clock

The Clock is an activity in JumpStart Kindergarten (1994) and JumpStart Kindergarten (1998). The hours show that the big hand is on the 12 and the little hand is on all numbers. AM and PM switch. Day and Night switch. It features Bonnie Bunny and other rabbits.

Day

 * 7 AM: Bonnie has breakfast
 * 8 AM: Bonnie gets on the bus to go to school
 * 9 AM: Bonnie's teacher helps her
 * 10 AM: Bonnie plays in the schoolyard
 * 11 AM: Bonnie is back at home
 * 12 PM / Noon: Bonnie has lunch with her mom
 * 1 PM: Bonnie helps with the dishes
 * 2 PM: Bonnie and her friend climb a tree
 * 3 PM: Bonnie takes a nap
 * 4 PM: Bonnie dances to music
 * 5 PM: Bonnie has dinner with her mom and dad
 * 6 PM: Bonnie takes a bath

Night

 * 7 PM: Bonnie brushes her teeth
 * 8 PM: Bonnie's dad reads her a bedtime story
 * 9 PM - 6AM: Bonnie is asleep

1994 version
Learning to tell time

Click on the clock on the right wall of the classroom. Follow Bonnie Bunny through her day to learn about time. The purpose of this activity is to teach children how to tell time using a clock with hands. It is also intended to help children learn to distinguish the difference between AM and PM. Click on a time on the clock to find out what Bonnie Bunny is doing at that hour. To switch between AM and PM click on the square on the lower right hand side of the screen. To return to the classroom click on the arrow on the upper left portion of the screen or press .

Object
It's time to meet Bonnie Bunny! Bonnie wants to share her day with you.


 * Click on a time to see what Bonnie Bunny is doing at that hour.
 * Click on AM or PM to switch between night and day.
 * To return to the classroom, click on the arrow in the lower left of the screen.

Educational Benefits
Your child will practice telling time, associating events with the times of day they occur.