Clock Tower

thumb|300px|right The Clock Tower is one of the activities in JumpStart Adventures 4th Grade: Haunted Island.

Inside the island's clock tower, the user helps a hunchback named Semimoto (a play on "Quasimodo") play various pieces of music on an old keyboard. The user moves Semi's hand over to the correct key, indicated by a bat flying over a blank musical scale, and presses it. If the key is correct the bat will fly away, but, if the key is incorrect, a skull will appear to show where the key was pressed. If the user misses three times, a new round will begin. Three melodies must be played to complete the game.