Track Builder Shop

The Track Builder Shop is an activity in JumpStart Advanced 1st Grade: Fundamentals. It doesn't teach any educational concepts.

Description
Here, the player can create a course for the big scooter race. First, the player must choose one of the tracks by clicking on one of the character icons at the top of the screen. Then the player can add obstacles to the track by using the power-ups obtained in other activities in the game. Each power-up can be changed into a corresponding obstacle by placing it in the machine. If the player lacks a certain power-up required for a certain obstacle, they can swap two of the power-ups that they have for the one they want. After an obstacle is created, it can then be added to the course by clicking and dragging it to one of the empty spaces on the course map. A course will only be unlocked after it has one of each kind of obstacle.

Digital manual description
Gameplay Instructions

You'll need to add tricks to your tracks here in the Track Builder Shop to be able to race on them. You'll have to trade your hard-earned power-ups for the track tricks. Your toolbar inventory automatically opens to show your available power-ups. First, select a track by clicking one of the character buttons at the top. Then drag an available power-up from the toolbar into the oven machine. You'll see a preview of the trick you can make. If you want it, click the make-it lever (with the carrot handle). The machine will create your trick and you may drag it to any of the open spots on the track. It will snap into place.

When all eight different tricks have been added to a character's track, it will be unlocked. Go to the Race Prep Arena to select it for your next race!

If you don't have a particular power-up, and want it, you may swap for it. Click the missing power-up on the toolbar. Frankie will prompt you to swap and the orange swap button next to him will light up. Click to confirm that you would like to swap. You must trade two power-ups that you do have for the one you want. Frankie will lift an empty hand and ask you to place a power-up there. After you drag a power-up to his hand, he'll lift the other hand and ask for the second power-up. When he has both power-ups, he will send the new one you requested to the toolbar for you to use.

Click the Race Prep Arena sign at the top right to try out your newest addition.