JumpStart Alphabet Card Game is a card game released by Briarpatch in 2000. It is designed to spelling skills for ages 5-7.
The deck contains a total of 50 cards. Two of the cards are merely instructional and explain three ways to play with the cards, which are described as difficulty levels. Then there are 48 cards with letters on them. The cards make up sets of four. When all four cards in a set are lined up in the correct order, they spell a word and form a picture. There are 12 words that can be created by matching sets of cards, which are: Boat, Golf, Jump, Drum, Hide, Love, Maze, Queen, Snow, Milk, Race, X-ray. Every letter in the alphabet is featured at least once in the deck.
The objective is to find all of the words from the word sets and spell them correctly. The cards should be shuffled and then spread out face up.
This level is described as a "Go Fish" style of play, and is intended for 2 or more players, ages 5-7. The objective is to make the most words to win. The deck is shuffled and five cards are dealt to each player. Then the rest of the cards are scattered face down. Players take turns asking opponents for cards. A player can only ask for cards that belong to a set that they already have part of. For example, if the player has a card from the "Snow" set, then they can ask other players for "Snow" cards. If the opponent has the card that was requested, they must give it up, otherwise the player must draw a card from the face down pile. When a player collects all four cards in a set, those cards should be placed face up in front of them. The game is over when all of the cards have been matched, and the player with the most cards wins.
This level is called the "F-R-A-N-K-I-E Game", and is intended for 3 to 12 players, ages 5-8. The cards used should contain one word set for each player, with extra cards set aside. For example, if there are four players, then there should be four word sets for a total of 16 cards, and all other cards will not be used. The selected cards are shuffled and dealt to the players. If a player has all of the letters of a word, that player should put their finger on their nose. On each turn, the dealer says "Go", and each player passes one card from their hand to the person on their left. As soon as one player puts their finger on their nose, all other players should do the same. The last person to do this is considered the loser of that round. The first time a player loses, an "F" should be written next to their name on a score sheet. On the next loss, an R will be written, then an A, and so forth. The first to get all the letters of "Frankie" loses the game.